Code parallelization
Posted: June 19th, 2020, 6:38 am
Does a GPU-based code version of Hysplit or some of its components exist?
What are main bottlenecks for code parallelization and how could these be addressed, e.g.: how to address the problem of iteratively loading meteorological data from disk into GPU memory quickly for conducting interpolation and particle advection calculations on the GPU?
What are main bottlenecks for code parallelization and how could these be addressed, e.g.: how to address the problem of iteratively loading meteorological data from disk into GPU memory quickly for conducting interpolation and particle advection calculations on the GPU?